The Legend of Zelda: Breath of the Wild was released back in March 2017 and since then, it has gathered quite an audience for its amazing gameplay and story. The problem for many people is that this game is only available on Nintendo consoles e.g. Nintendo Switch and Wii U. However, thanks to the PC modding community, PC gamers can play Zelda Breath of the Wild using an emulator called “CEMU”.
Initially, the game ran with quite a lot of bugs on the emulator but the developers of the emulator are optimizing it for PC. Today, the 60 FPS Zelda Breath of the Wild CEMU patch got released to the public. The 60 FPS patch only works on game version 1.3.0 and 1.3.1. You will also need CEMU 1.9.0 or 1.9.1. Thanks to modder Xalphenos, users can enjoy Zelda BoTW smoothly on PC. Many bugs still remain to be fixed, however.
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Firstly this only works on BotW version 1.3.0 and 1.3.1. All addresses need to be updated for different versions of the game. Which also means the next version of BotW will not work Until the corresponding offsets are found.
Stamina replenishes too quickly, as though it’s still going 1x speed at 30 instead of what FPS you are getting. Some of my testers have reported missing textures on occasion, however that is a problem I couldn’t duplicate. The textures not loading in were subsequently reported to be happening by two of my testers; albeit to a lesser extent, even without my patch, leading to a theory that it may be related to Cemu v1.9.1–as I have been on 1.9.0 the whole time due to it being a bit easier to debug with.
Sometimes animations get a little jumpy, it happens most often while paragliding. There is a random chance the game will slightly stall briefly but it recovers pretty quickly. Finally when you sleep you may randomly get a long wait before Link wakes back up again–it seems to be pretty rare, only happening to me once in the whole last week of testing. Based on tester reports if it does happen it usually wont happen again during that play session.