Nvidia has definitely been in hot water ever since Nvidia revealed their RTX series of cards last month. The company’s announcement became a part of controversy as Nvidia remained vague about how much FPS these cards could push. They further added tension between the PC gaming community by using an unorthodox testing metric called Gigarays. Up until this point, gamers have come to expect numbers in either FPS or in TFLOPs.
Rumors started emerging on the internet suggesting that Nvidia’s top-of-the-line RTX 2080 is unable to run many games max out above 60FPS at 1080p with ray-tracing enabled. We then spotted footage of Nvidia’s new cards running Battlefield V with ray-tracing enabled online and found that Nvidia’s new RTX 2080 had consistent hiccups throughout the video. Jackfrags, a YouTuber invited to check out ray-tracing in action on Nvidia’s cards, said that based on his experience, the game was running at 60-80FPS at 1080p with ray-tracing enabled.
A very informative spreadsheet has made its way online featuring alleged benchmarks of the Nvidia RTX 2080 Ti compared to the last-gen GTX 2080 Ti. Here’s the benchmarks.
GTX 1080 Ti | RTX 2080 Ti | Percent Change | |
---|---|---|---|
PUBG | 42.5 | 61.6 | 44.94% |
Rainbow 6: Siege | 61.6 | 90.1 | 46.27% |
The Witcher 3 | 44.1 | 56.4 | 27.89% |
The Crew 2 | 47.3 | 58.3 | 23.26% |
For Honor | 51.7 | 78.3 | 51.45% |
Battlefield V | 54.5 | 75.2 | 37.98% |
Grand Theft Auto V | 61.5 | 78.2 | 27.15% |
Mass Effect: Andromeda | 48.4 | 67.3 | 39.05% |
Far Cry 5 | 44.4 | 68.9 | 55.18% |
Call of Duty: WWII | 50 | 61.1 | 22.20% |
Now, given how these benchmarks look, take these leaks with a ton of salt. Since obtaining the drivers for these cards are highly unlikely, I would suspect that these benchmarks are real. However, taking into account what Nvidia has been saying regarding how much more powerful these cards are, they seem to be lining up with those words.