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Microsoft Surprises with Early Halo Infinite Multiplayer Launch

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Rishabh
Rishabh
I’m the guy you see dancing in the rain in the middle of the night. Pursuing my bachelor’s in literature, I love to read and write and I’m somewhat of a decent storyteller. A die-hard fan of Miyazaki and Murakami and my go-to quote is “The past is a foreign country, we do things differently there”.

Microsoft is no stranger when it comes to surprising its fans and this time is no different. The tech giant has once again amazed its fans owing to the early debut of the latest installment of one of its highest-selling franchises, Halo Infinite Multiplayer.

The beta for Halo Infinite’s cross-platform multiplayer mode is currently open to everybody on Xbox One, PC, and Xbox Series S / X. If you’re interested in testing out Season 1’s settings and battle pass features, this beta is exactly what you’re looking for. According to recent reports, any progress made in the beta will be passed over to the Halo Infinite Multiplayer premiere on December 8th.

 

The free-to-play game was only available as part of a premium Xbox Game Pass membership at first, and some users had problems launching it via Xbox or the Windows Store. Halo community director Brian Jarrard stated that some gamers were experiencing issues on launch because “the build is still publishing and rolling out.” However, we’re currently seeing the game running on Xbox, and some were able to play on PC via Steam right out of the gate. As expected, they sat on the starting screens for a while longer than you’d think. It’s a 25 GB install on Xbox, and it expands to 26 GB on Steam after a 23.7GB download.

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343 Industries, the brains behind Halo Infinite, first began showing off the multiplayer mode in July. Not to mention the preview was also available for all Xbox users during September. Halo Infinite’s multiplayer feature was one of the best parts of the game, and it felt like a welcome return to form.

In addition, if you played the PC beta and altered any of your controls, you’ll need to rebind them back to their original settings. In the latest release, the client looks to be a different one than in the preceding test flights.

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November 15th celebrates the 20th anniversary of the Xbox and Halo: Combat Evolved’s release. Halo Infinite early multiplayer releases were disclosed during a special event to celebrate the 20th anniversary of the aforementioned titles.

It’s no surprise that Halo was a big part of Xbox’s anniversary event, given that the game has sold over 81 million copies globally. During its first week of release, Halo: The Master Chief Collection was played by more than 3 million people on PC and Xbox One.

That’s all we know about Halo Infinite Multiplayer’s early launch. We suggest you bookmark this page and return it for additional information.

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