BioWare has had Anthem a nearly flawless track greatest when it comes to creating excellent action RPGs, but the keyword near is “nearly.” Every once in a while, BioWare can deliver a ready that doesn’t quite live up to the hype, or the epic expectations placed on it. 2019’s Anthem is possibly the best example of this.
Calculated to be a live-service, ever-evolving multiplayer RPG, Anthem had so far promise, but the game was ultimately dead on arrival. Nevertheless, that hasn’t stopped some die-hard fans from jutting it out and devoting time to the game.
Is It Worth Playing Anthem?
Much to the surprise of perhaps everyone, Anthem is indeed still active in 2022. Not only have BioWare and EA kept the headwaiters active, but according to some live statistic websites, Anthem often has everywhere 10-20,000 players a day. This may not be anywhere close to the statistics Anthem experienced on launch, but it’s still imposing for a game that has been abandoned by its communal, and its developers.
In an attempt to brand its Destiny, BioWare alienated its usual spectators, but it also failed to bring in the new arrival. The main gimmick and selling point of Anthem stayed its mech suits, but rather than emphasize that in the pre-release material, BioWare was often attentive to the game’s story, which was full of convoluted Sci-Fi technobabble.
Logically, this put off more casual gamers, and Anthem lost both flanks of its target audience before it had even come out. Anthem was theoretical to last for years, but it only ended up alive for two, with EA and BioWare officially dragging the plug on the game back in February 2021.
While EA and BioWare have stationary updating the game, players can still try out Anthem, with its servers outstanding live. But before jumping in and suiting up, latent players should be mindful that Anthem still suffers from most of the same bugs that have been present subsequently on launch day.
Players will still find themselves phasing through scenery, being locked in unskippable cinematics, consuming to listen to bugged-out repeating dialogue, and suffering a variety of diverse crashes. But if they are willing to look past that, then Anthem’s attractive enjoyable but repetitive gameplay is waiting for them.
Also, The post goes on to elucidate that, since the game launched almost just two years ago, the devs have worked hard to “continually improve” Anthem and finished a series of new updates. It also highlights the shift near the end of the same year to begin work on “a more fundamental rearrange of the game”.
2020 was a year unlike any extra, however, Dailey explains, and while we endure making progress contrary to all our game plans at BioWare, being occupied from home throughout the plague has had an impression on our productivity and not everything we had intended as a studio before COVID-19 can be accomplished without putting undue pressure on our teams.
I know this will be unacceptable to the community of Anthem players who have been excited to see the improvements we’ve been employed on. It’s also disappointing for the team who were doing definitive work, the post continues.
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