Microsoft’s Xbox One X is definitely no stranger in the gaming industry. With the console being teased at E3 2016 and finally making it’s reveal at this year’s E3 2017, Microsoft definitely has the gaming community’s attention. When Microsoft first teased the Xbox One X as Project Scorpio back at E3 2016, Microsoft touted the Xbox One X as being that world’s most powerful console rendering games at True 4K. While the ‘True 4K’ is quite wobbly, the Xbox One X is without a doubt a beast of a console overtaking the PlayStation 4 Pro… on paper for now.
Recently, a developer at Respawn Entertainment who have been working on Titanfall 2’s enhancements gave a few words on a forum about how capable the Xbox One X actually is. He said:
“When it comes to X1X it means there are times it’ll render at higher than 4K and then downsample to whatever resolution the X1X is outputting to. Its is truly glorious on a 4K display. This quote will come back to haunt me, I’m sure, but there were times on Wargames last time I was testing where it was rendering at ~3200p (6K?) internally. The internal render resolution is dictated by the GPU load, so obviously there are no guarantees as to how often it renders at particular resolutions, but essentially we’re using 100% GPU all the time.” – Respawn Dev
Such a statement definitely raises the gaming community’s eyebrows. But without a doubt, the 6TFLOPs of power are going to be put to good use. Later on, Phil Spencer, Xbox head decided to add some of his own words after a user tweeted to him about the news. Phil Spencer said:
“Give devs the best tools and plat we can, don’t dictate creative or tech decisions, good things will happen, trust.” – Phil Spencer
We definitely knew that Microsoft’s Xbox division were helping developers, but pushing the Xbox One X this far, even for a few moments? Impressive for a $499 console now?