PUBG has been a sensation ever since its launch. The game single-handedly shaped up the Battle Royale genre and the player count has been increasing ever since. The title made its way into every major gaming platform including PUBG mobile on iOS and Android. Recently Bluehole launched PUBG on the PS4 and PS4 Pro. PUBG was one of the most awaited title for the PS4 and PS4 Pro and with over one year of bug fixes and optimizations, fans expected to receive a performance bump. The Latest analysis by Digital Foundry, however, paints a different picture.
Right off the first look, it is stated that the PS4 runs the game at native 1080p which is without a doubt pretty acceptable but the fact that the PS4 Pro only manages it at 1440p is quite staggering. The Pro version marketed to be running most titles at 4K resolution managing only half that is quite disappointing given that the Xbox One X runs it at native 4K. As we move towards the performance of the PS4 we see that the console has a slight but clear downgrade in the texture department from the PS4 Pro version but manages to pull out a very stable experience. Compared to the first Xbox One the PS4 does not have any rendering issues which is quite impressive and renders far off artefacts better than the Xbox One.
Both of the consoles, however, struggle to keep up the 30fps mark when the game starts and the fps drop as far as 15fps when in the pre-match lobby. The Xbox consoles also had to struggle with the performance stability and so does the PS4 but the PS4 Pro handles it pretty well. It is clear that Bluehole has not improved the optimization for the title and fans are and should be disappointed by the raw performance by the machines.