It was widely speculated, but the studio hasn’t unveiled any new content since the launch of Metroid Dread over a month ago. However, it wasn’t long until players started facing several issues in the game. The company took care of the bugs and broken codes a month ago, but there are still a few that haven’t been addressed.
The game has received yet another update from Nintendo. after you patch your existing Metroid Dread, the title will be prompted to version 1.0.3.
This update only contained one piece of bug-fixing code. Nintendo, on the other hand, included an explanation for why the company took time to address the minor flaws.
According to gaming mogul: “We decided to fix this issue because there is a possibility that it may occur unintentionally, and if it does, it will result in a play experience that is far different from the way Metroid Dread was originally intended to be experienced.”
What Happened and What Was The Glitch?
Earlier Nintendo addressed the glitch in their latest support post. If players don’t know how to circumvent this bug, it can force the game to close and prevent them from progressing. Technically, this bug is not game-breaking. Fortunately, Nintendo backed up his title and promised to fix this issue by the end of October.
According to reports, this glitch takes place towards the conclusion of the Metroid Dread. if you break a door while placing map markers, the game accidentally shuts down and players ended up losing their progress.
While the aforementioned glitch isn’t as bad as the famed Metroid Prime 2 bug, it’s far from the worst. Metroid Prime 2 players were at risk of completely resetting their saved file if they destroyed several locks after gaining the Echo Visor in the GameCube era when there were no fixes to remedy issues like this.
In the game, it was impossible to unlock a locked door if you save before breaking all of the locks. Consequently, even if you put hours desperately attempting to fix this problem via sequence breaking, the game will have you forever trapped.