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Here’s your First Look at Sniper Elite 4 Gameplay

It’s been more than two years since the launch of Sniper Elite 3. The Sniper Elite franchise has been an amazing and addictive FPS game for a few years now. First debuted in 2005, the game has been well recieved by many FPS players. Despite starving many fans for a new sequel, players wouldn’t have to wait much longer as the Sniper Elite 4 is launching early 2017.

Here’s what’s new in Sniper Elite 4:

Welcome to Italy, 1943

Set in the aftermath of its award-winning predecessor, Sniper Elite 4 continues the series’ World War Two heritage by transporting players across the beautiful Italian peninsula, from sun-drenched Mediterranean coastal towns, to colossal Nazi mega structures, daunting forests and giddying mountain monasteries inspired by Monte Cassino.

Covert agent and elite marksman Karl Fairburne must fight alongside the brave men and women of the Italian Resistance to help free their country from the yoke of Fascism, and defeat a terrifying new threat with the potential to halt the Allied fightback in Europe before it’s even begun.

If his mission fails, there will be no Operation Overlord, no D-Day landings, and no Victory in Europe.

True Next-Generation Sniping

Running in native 1080p on both PlayStation 4 and Xbox One, Sniper Elite 4 is the first game in the series built from the ground-up for next generation hardware.

With an expansive campaign for 1-2 players and dedicated co-op and adversarial multiplayer modes, Sniper Elite 4 aims to deliver the definitive World War Two shooter for a generation, with unrivalled sniping freedom across maps many times the size of those seen in Sniper Elite 3.

Here’s your first look at Sniper Elite 4:

The game will be launching on all three major gaming platforms, the Xbox One, PC and PlayStation 4 and will be out on the 14th of February, 2017.

Players who pre-order get to Target Führer Campaign and the Camo Rifle Skins Pack based in Italy, 1943.

Usman Abdul Jabbar

21, Tech Enthusiast, Founder/Managing Editor at GeeksULTD and a stduent at the Holberton School. Passionate about UI Design and competitive Counter-Strike Global Offensive gaming. To contact me, follow me, or even constructively criticize me, contact me however you feel is right!
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