In a world of CSGOs, DOTAs, LOLs and more, Epic Games is trying to make Fortnite the next big e-sports title. Given how well e-sports titles last, Epic Games wants to make sure that Fortnite doesn’t remain like an ordinary third-person shooter.
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Given how vocal Epic Games has been regarding upcoming nerfs, Epic Games is giving Fortnite quite an overhaul one step at a time. While this definitely didn’t seem like Epic’s intentions when they first launched Fortnite, it seems like Epic Games has taken notice of how it could cultivate its players.
Epic Games has recently announced they they’re willing to make a few more changes to the game. These changes focus on SMGs as well as the the structures that could be built throughout the game.
With Epic Games giving gameplay more of an emphasis over player builds, SMGs seemed to be overpowered to many players. And with the launch of the Compact SMG in Fortnite, basically everything was useless against it thanks to its 50-bullet magazine and fast rate of fire.
- Reduced damage from 22/21 to 21/20
- Reduced magazine size from 50 to 40
- Reduced falloff range damage from 80% to 70% at 3500 units
- Reduced falloff range damage from 65% to 55% at 5000+ units
- Added environmental damage fall off matching player damage fall off
- Decreased jumping accuracy by 5%
- Decreased targeting accuracy by 10%
- Reduced spawn rate from chests and floor loot by 40%
Initial Building Strength
- Wood wall initial HP increased from 80 to 90
- Stone wall initial HP increased from 80 to 100
- Metal wall initial HP increased from 80 to 110
These changes definitely had to come through, especially with how overpowered the SMGs had become.
However, given how much Epic put on emphasis on nerfing long-range gameplay with these SMGs, it seems like Epic definitely wants players to use their guns in the right places.